Do not link to the individual files. Please either mirror the files or link to this download page instead.
This small server actor performs a failsafe reset when an attacker attempts to
inject his/her own admin account to take over control of the server.
Important: This tool doesn't fix the problem, it merely attempts to minimize the damage!
Last update: 2012-04-23
An improved UT2004 security mutator that detects modified files and character entries
as well as other hacks like aimbots or server crashers and potentially unwanted things
like colored names, text flooding or mass suiciding.
Last update: 2010-01-08
Please don't steal my bandwidth. Either mirror these files on your own webspace or link to them via the following URL:
http://www.koehler-homepage.de/Wormbo/downloads2k4.html#AntiTCC
Looking for UT2003 versions? Try here!
Old versions: (don't use these, cheats already pass most of them and I won't provide any kind of support)
Remake of the UT3 gametype for UT2004. Cooperate to score, betray at the right time to win.
Last update: 2012-10-13
This mutator/server actor adds proper holiday decoration to many maps.
Last update: 2015-12-04
Old versions:
This mutator/server actor displays team-colored player names in death messages.
Last update: 2004-07-15
Activates adrenaline in (almost) every game mode that disables it by default.
Last update: 2013-06-06
If you die from a headshot, your view stays at your head.
Last update: 2014-06-21
Replaces stock vehicles with custom hover tanks. (aimed at mappers and players alike)
Last update: 2013-05-09
This mutator brings back UT2003's InstaGib firing sound.
Last update: 2004-03-21
In UT2004 there is a client-side sound setting controlling, how the volume of
sounds falls of when moving away from the sound source. This so-called Rolloff
value can be changed in UT2004.ini and with a console command in a way that
allows to clearly hear sounds from the opposite side of the map.
Lock Rolloff is a server actor that enforces a minimum rolloff value of 0.4
(the default INI value is 0.5) and additionally makes it impossible to change
Rolloff while connected to the server.
Last update: 2005-05-21
High-speed rockets with low splash radius and zoom on the weapon. Available as rocket/sniper replacement, arena or Instagib mode.
Last update: 2010-07-31
Normally UT2004 only allows you to dodge or walldodge once during a jump.
Multi Dodging changes this rule so you can walldodge whenever you are near a
wall even if you already dodged or walldodged.
Last update: 2014-01-04
Old versions:
Removes the Double Damage pickup from the map.
Last update: 2004-03-24
Fixes the "Flying Leviathan" exploit.
Last update: 2004-04-04
Removes the Shieldgun and optionally grants unlimited Assault Rifle primary ammo.
Last update: 2009-05-23
Disables teammate boosting for all weapons.
Last update: 2006-05-21
Adds a random map entry to the built-in map vote list..
Last update: 2012-10-18
Adds a twist to Onslaught by letting nodes and cores shoot back at enemy players.
Last update: 2013-06-01
Old versions:
Adds configurable custom decals to maps without actually altering those maps.
Last update: 2010-07-15
A small server mod that displays a logo with fade in/out transitions
on clients connecting to a UT2004 server.
Last update: 2006-08-11
Old versions:
Looking for UT2003 version? Try here!
This mutator and server actor changes the AI so you can have godlike bot skills without godlike aiming accuracy.
Last update: 2016-03-05
My first released map created from scratch. A conversion of Q3CTF4 aka. Space CTF.
Last update: 2012-09-05
Spawning players are automatically equiped with all weapons from the nearest
weapon locker in maps that use them. The idea behind this mutator is that
freshly-spawned players should have a better chance to defend themselves if an
enemy Manta is wreaking havoc in the spawn area.
Last update: 2009-02-07
Deck 16 and its hot neighbor as a Capture The Flag map. This is a conversion of G.Lecter's JB2004 map.
Last update: 2012-11-24
A collection of improved Quake 3 Arena and UT2003 crosshairs.
Last update: 2006-01-16
A server actor that attempts to remind new players more often to turn off that "standard servers" checkbox in the server browser.
Last update: 2012-11-27
The latest version (1.2) of Mychaeel's UMake. For some reason this version was never published on the UMake website, but it contains a very useful fix for UT2004, where previous versions would cause a General Protection Fault after an otherwise successful compiler run when the compiled package's UCL file is supposed to be generated.
(This is not my work, I'm just mirroring the file.)
Last update: 2004-06-01
This server-side mutator should be used in combination with an InstaGib to
compensate a client's ping serversidely.
Last update: 2006-05-23
Looking for UT2003 version? Try here!
The UT2003 Ion Cannon mutator will make the ion cannon satellite visible if
it's in the map and you will only be able to mark a target location with the
painter if the satellite has a line of sight to it – just like it was in
UT2003.
Last update: 2005-02-19
Original UnrealScript source files for UT2004 by Epic Games.
A UT2004 implementation of the Jump Boots from UT3 for mappers.
(This download is useless for you unless you are working on a map in UnrealEd.)
Last update: 2010-05-24
Ever wanted to be able to select different arena weapons via map voting? Well, now you can.
Last update: 2010-01-15
This server actor fixes a webadmin bug that turns spaces in configurable settings into non-breaking space characters, which are invisible in-game.
Last update: 2009-03-28
An IRC reporter and chat relay bot with many useful features.
Last update: 2005-02-19
Old versions:
Do not link to the individual files. Please either mirror the files or link to this download page instead.
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